Enchanted Forest, from Ravensburger Games |
Wednesday, November 18, 2015
Saturday, November 14, 2015
Armistice Eve Wings of Glory
I finally got to play some games with my new WoG material! I
invited friends over for a game on Armistice Eve. Four of them were able to show up; none of
them had ever played before, although a couple of them had played X-Wing
Miniatures.
I have a big piece of scrap MDF flooring that I’ve been
painting with ancient cans of house paint and some old bottles of cheap craft
acrylic. My goal is to make it look like
a generic section of Belgian countryside from overhead. It’s still a work in progress, but I think it
looks decent enough to use. It’s about
71 x 41 inches (180 x 104 cm).
First, I just told the three of my friends who had arrived
to pick out some planes for a basic dogfight.
We started with an Alabatros D. Va and a Fokker D. VII vs. an Se5a and a
SPAD XIII. The dogfight wheeled around
the table; my brain wheeled around as I tried to explain and keep track of the
special damage rules; and my friends exhibited admirable patience as I clumsily
tried to clarify rules points.
My fourth friend arrived, and picked out the Fokker Dr. I and
threw it into the fray. The SPAD was the first to go, after a Boom card was
drawn, leaving the lone Se5a against the three
Central Powers planes. The friend who picked the Fokker Dr. I, just the round before, quickly changed sides—what everyone had thought was a Fokker turned out to actually be a Sopwith Camel!
Central Powers planes. The friend who picked the Fokker Dr. I, just the round before, quickly changed sides—what everyone had thought was a Fokker turned out to actually be a Sopwith Camel!
The dogfight moved sort of like a whirlwind from one side of
the board to the other. In just a few
more rounds, the Albatros and the Camel both plummeted to earth, full of
holes. Finally, the Se5a got in some
final shots on the Fokker D. VII before it could turn around, leaving the Se5a
as the last plane in the air.
A couple of friends had to leave at that point, but the two
remaining were enthusiastic about another match. I quickly came up with a simple
scenario: An Airco dh. 4 with a SPAD
XIII escort returning home from a bombing mission, waylaid by two Albatros D.
VA.s. The dh. 4 and the SPAD started on
one end of the play area, with the goal of flying off the far end to
escape. The Albatroses started 2/3s of
the way down the board, near the Entente aircraft. (I flew both the Airco dh. 4
and the SPAD, and they each took an Alabatros).
The distance was closed pretty quickly, with the SPAD racing
ahead to meet the attackers. All
aircraft took fire. The dh. 4 tried to
zigzag to keep out of firing arcs, and to let its rear gunner fire, but the
two-seater’s B guns were doing minimal damage to the attackers. The SPAD’s intentions were to repeatedly zip
through combat, do an Immelman, and then return; however, twice inside of two
rounds I chose the wrong maneuver cards (once playing a stall instead of an
Immelman, and once playing a sideslip instead of a turn). The result was that for several rounds the
SPAD was too far downstream from the action to be of any use.
The Albatroses had been distracted by the SPAD, but soon
realized that their larger prey was moving to escape, and was leaving them
behind. They pursued the Airco dh. 4,
but lost a round of firing as they tried to catch up. After they caught up, the dh. 4’s rear gun
jammed, and then the dh. 4 was set ablaze by the German aircraft’s guns. The day-bomber’s damage was stacking up, but
escape was at hand! The next round, the
dh. 4 made it off the board with 14 points of damage taken out of 17—but there
was still one flame token on the plane.
In the interest of fairness and story, I drew one more damage card to
see if the plane could make it safely home—and drew a 0!
The SPAD neared that edge of the board, and was game for
attempting to take down one of the Germans.
However, after another exchange of fire, the SPAD’s guns jammed. The pilot then decided that discretion was
the better part of valor, and flew off the board at the start of the next
maneuver selection phase.
The two Albatros D. Va.s were left frustrated with their
empty hunting bags—but were still intact enough that any new prey that
blundered in their direction would be in danger.
That was the end. It
was a fun night of shooting, with a few beers thrown in. I am eager to play again.
Monday, November 9, 2015
Tuesday, November 3, 2015
A couple of months ago I realized I had spent almost no
money over the previous year on my primary hobby, games, so I felt like it was
OK to spend a little money I had saved up.
I ordered a Wings of Glory WW1 Rules and Accessories Pack with a starter
set of four airplanes. This would go
with the two planes I bought about 18 months ago to use while playing with
Aaron, who already had the rules and some planes.
I was excited when it all came in the mail, and happily read
the rule book.
Not long after that, just a few weeks ago, my old friend
Kelly posted on Facebook that he was going to sell his Wings of War (same thing
as Wings of Glory, just an earlier edition) planes, and asked if any of his
friends were interested. I jumped at
that. I didn’t even know he had the
game. He offered me a very good price,
but even so, I told him it would be a little while before I had the money. He said that was no problem.
I requested that he just hold them until I could pay him for
them, but shortly after that I came home from work to find a box from him on my
front porch. He had gone ahead and
mailed the planes to me, knowing that I would like to have them for a Veterans
Day game I was planning. What a super
nice thing to do! And I was thrilled to
get them. I love them.
And to top that off, just a few days after that, one of my
co-workers just gave me two more planes.
He’d had them sitting on his desk, having bought them just to have
models sitting in his cubicle, but had decided he wanted something larger. He knew I was into the game, so he handed
them to me.
It has been a biplane bonanza.
This is a photo of all my Wings of Glory planes.
Monday, November 2, 2015
Two Shadowrun game nights - a recap.
Shadowrun recap of two separate game nights
Oct. 10, 2015 (Paul, Aaron, and I were the only ones able to
make it to this game night.)
Well, a couple of days later we got a call from our fixer
asking if we wanted to meet a potential employer at a nice café in Bellevue.
Sure, we said.
Gumball the rigger picked up Bingo in a van, and we got to
the café with Canoti. Kryptek hacked
into our commlinks and attended the meet virtually. It was a busy lunch hour, and inside we found
our Mr. Johnson. He was a fashionably
dressed Amerind. After some discussion,
we agreed to the terms: he would pay our
team 6500 nuyen each if we stole data from a traveling exhibit that had arrived
at UW.
It appeared that this exhibit had something to do with
ancient artifacts and display materials, but there was some sort of data
associated with it that our Mr. Johnson wanted.
We had a week to get this done, he said.
Just as our Johnson got up to leave, we heard the squeal of
tires out front. Through the large plate
glass window, we saw a van screech to a halt.
Two men with assault rifles hopped out and started firing up and down
the street. Canoti lept from his seat
and made it to the front door, and Bingo was preparing to cast a spell, but before
we could do anything else another figure popped up from the other side of the
van and fired a missile launcher right into the restaurant window.
The resulting explosion blew the interior of the restaurant to
bits. Canoti, at the front door, was
thrown out into the street, relatively unhurt.
Bingo the troll was knocked to the floor and injured, but not seriously. But our rigger, Gumball, took the full force
of the blast (a glitch was rolled; a point of Edge took that away, but it was
still a bad deal—Gumball took a whopping 19 boxes of damage).
Bingo looked up to see our Mr. Johnson on his feet,
unscathed—bit annoyed. He simply said, “Now
I’m angry,” and caused to van to explode into a fireball with a wave of his
hand. The three attackers were
killed. Then Mr. Johnson looked down at
Bingo and said, “I expect to hear from you soon,” then disappeared.
The restaurant was scorched, partially on fire, and awash in
blood and body parts. He looked for
Gumball and only found his arm.
Realizing they were in a badly compromised position (shadowrunners don’t
fare well when they face police questioning at the scene of a big explosion in
a nice part of town), Bingo and Canoti set out on foot to escape the area.
(Bingo, regarding Gumball: “Well, there goes my ride home.”)
As we fled on foot, Kryptek – who was trying to piece
together from us what happened—hacked into Gumball’s van and had it come after
us to pick us up, which it did. While
this was occurring, we became aware of another event over local news feeds: the
34th-36th floors of Colton Towers (which we had
infiltrated two nights before) were engulfed in flames, a spectacle that was a
news story worldwide. The cause was
unknown.
Oct. 30, 2015
All players were present, though David and Karen were
attending remotely.
The van was approaching a Knight Errant roadblock, but
Kryptek was able to spoof a fake transponder for the van that made it appear as
a cleared security vehicle. It passed
the KE officers as they were exiting their cars.
A bit later, though, the van’s sensors picked up a rotor
drone following us. Kryptek confirmed it
had orders to make a positive ID on our van.
She was able to send it some fake instructions to return to wherever it
came from, and we hastily left the area.
We got to Gumball’s well-to-do condo building, meeting Agave
there. Kryptek faked passcodes for us
and handled the security cameras to hide our entry. We got into, took a bunch of running gear,
and left again.
That evening, Canoti hired an investigator (Paul’s new
character, actually) to find out what the connection was between the rocket
attack and the Colton Towers fire. We
don’t know if MCT was trying to kill us for revenge for the tower infiltration,
or if the attackers were trying to kill our Mr. Johnson, or if the last run and
this run are somehow connected, or whether the tower fire and the missile
attack are unconnected (although the Seattle news is linking them both as
terror attacks.)
Bingo is pretty upset.
Gumball was a good friend. Just
the previous night they had been at a nightclub together, and Gumball and he
had discussed the possibility of Bingo setting up a medicine lodge at his
condo. Bingo is sad, and pretty ticked
off. Anyone who seems culpable in the
bloody missile attack that killed Gumball (and at least 20 bystanders) will be
a target for Bingo’s magical wrath.
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